Image
A brief reference to the Image class.
Image is a Renderable with some methods modified, add, or removed.
If you have pyDraw installed as the library file in your project directory, you must ensure 'Pillow' is installed, or you won't be able to resize the image, modify any image attributes, or use image types other than PNG, GIF, and PPM.
Initialization
You can create an image with a similar constructor:
(Supported image types: PNG, GIF, JPG, and PPM)
Again, if you are not using the PIP version of pyDraw, you may need to install 'Pillow' before passing the width and height into the constructor.
Color
It is still possible to call the color()
method and colorize the image:
Flip
You can flip the image across the X or Y axes (the plural of axis 😜):
Animation (GIF)
It is possible to access the individual frames of an animated GIF file by first calling this after initialization:
Then you can access individual frames via:
Or you can just push the frame forward by one with:
next()
will automatically loop back to index 0 when it reaches the last frame.
The total number of frames is available too:
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