Line
A brief reference to the Line class.
Line contains some methods also found in Renderable, but is not a Renderable, as it does not possess a width and height.
Initialization
You can initialize a Line in a few different ways:
Movement
You can move the Line using slightly modified methods from Object:
We can translate by a specified amount with:
We can move both positions to new locations with:
We can change only one of the positions with either:
Most methods in Line are able to take numbers, tuples, or Locations because Lines deal with more coordinates than Renderables.
Location
Retrieve both positions in a tuple using the familiar:
Rotation
You can rotate lines just as you would expect:
Or we can pass a location in for the line to look at:
Color
You can change the Color of a Line just like a Renderable:
Thickness
You can modify the thickness of the line in pixels with:
Dashes
You may decide to change the line to a dotted line with:
Length
You can get the length of the line by calling:
Visibility
Visibility is accessed exactly as it is in Renderable:
Transform and Cloning
Transforms and cloning work as in Renderable:
Line's transform is a tuple with both positions and current angle.
Cloning works as expected:
Intersects (Overlaps)
The Line's version of Renderable's overlaps()
is intersects()
. It can take any Renderable or Line and will check if the line intersects with any of their lines.
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